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Ascension is a long-term progression system introduced in Worldslayer. Like with PAX Trees, Ascension is intended to allow players to either supercharge a specific build or to better create a hybrid build that works across multiple playstyles.

Overview[]

Ascension-pre

Ascension by itself does not unlock or gate better gear or content; it is purely designed to make you stronger. Leveling up Ascension is done by collecting experience from killing enemies and is only available from character level 30 onwards. The system is balanced so that it will take you hundreds of hours to fully complete it.

Earning Ascension levels in turn provides you with Ascension Points. You can invest those points into any of the four Ascension categories: Brutality, Endurance, Prowess, and Anomaly. Each of these categories has five options in which to invest. For example, you could invest your points to reduce your cooldowns, increase your life or resistances or output more damage. Each option in each category can have up to 10 Ascension Points invested into it. You can reach level 200 Ascension, for a total of 200 Ascension Points. At 200 Ascension Points, you will have completely filled out each option in each category. You can mix and match where you invest your points and you can always freely respec your Ascension Point distribution.

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