Pyromancer is one of the classes in Outriders.

Summary[edit | edit source]

Pyromancer is a medium range class that can control fire. Cover foes in flames, incinerate entire squads and heal your own wounds as enemies fall to your inferno.

Melee Skill: Deal damage and inflict Burn to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.

Healing Mechanic: You will recover Health whenever enemies marked by your skills are killed.

Class Traits:

  1. Receive additional 10% Anomaly Power.
  2. Skills Mark damaged enemies for 15 seconds. Killing a Marked heals you by 24% of your maximum Health.

Skills[edit | edit source]

Heatwave Skill.png - Feed the Flames Skill.png - Thermal Bomb Skill.png - Overheat.png - Volcanic Rounds Skill.png - Ash Blast Skill.png - FASER Beam Skill.png - Eruption Skill.png

  • Heatwave: Type: IGNITE. Summon a fiery wave that deals damage and inflicts Burn to all enemies in its path. 13s CD.
  • Feed the Flames: Type: IMMOBILIZE. Pull an enemy toward you, dealing damage, draining Health, and inflicting Ash. 17s CD.
  • Thermal Bomb: Type: EXPLOSIVE, INTERRUPT. Select an enemy to Burn, Interrupt and deal damage to. If killed while still afflicted by the skill, the enemy will explode, dealing damage in a large radius. 14s CD.
  • Overheat: Type: EXPLOSIVE, INTERRUPT. Deals a little damage to all enemies in a large radius and Interrupt their skills. Enemies afflicted with Burn receive additional damage and the Burn will be consumed. 22s CD.
  • Volcanic Rounds: Type: IGNITE. Fill your current weapon's magazine with Anomaly-infused bullets that will inflict Burn within a small radius and pierce targets, damaging enemies behind them. The skill lasts until you reload or switch weapons.
  • Ash Blast: Type: IMMOBILIZE. Create an Anomaly blast to inflict Ash on all enemies in a large radius around you.
  • F.A.S.E.R Beam: Type: IGNITE, INTERRUPT. Fire an energy beam that deals damage that benefits from 150% of Status Power, inflicting Burn and causing Interrupt.
  • Eruption: Type: EXPLOSIVE. Create a volcanic eruption beneath the selected enemy, dealing damage to them, and all enemies within a small radius around the target.

The Pyromancer's skills can be modified by Pyromancer Mods available on armors of rare (blue) rarity or higher.

Class Trees[edit | edit source]

The Pyromancer can use Class Points to choose along three different class trees. With the first Class Point available at level 5.

PyromancerClassTree.png

Ash Breaker

Name Description
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Inferno Weapon Increase your Weapon Damage by 8%.
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Moths to the Flame Increase your Weapon Leech by 5%.
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Marble Orchard Reduce IMMOBILIZE skills cooldown by 15%.
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Assault Master Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. Assault weapons: Assault Rifle, Light Machine Gun, Submachine Gun, and Double Gun.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Sidearm Adept Increase your pistols and revolver damage by 12%.
Branches to Fire Storm tree.
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Blood Boil Increase Armor Piercing by 15%.
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Trial of the Ashes Enemies afflicted with Ash receive 10% more damage.
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Hot Situation Activating your IMMOBILIZE skills increases your Anomaly Power by 45% for 10 seconds.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
Branches to Fire Storm tree.
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Conflagration Increase your Resistance Piercing by 15%.
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Curse of the Pompeii Ash afflicted on enemies lasts 15% longer.
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Sniper Master Increase your sniper weapon damage by 40%. Sniper weapons will drop 12% more often. Sniper weapons: Marksman Rifle, Automatic Sniper Rifle, and Bolt Action Rifle.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Blood Boil Increase Armor Piercing by 15%.
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Inferno Weapon Increase your Weapon Damage by 8%.
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Moths to the Flame Increase your Weapon Leech by 5%.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Ashes to Ashes Every time Ash is afflicted on an enemy, Vulnerable status is inflicted as well.
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Leeching Force Activating IMMOBILIZE skills doubles Weapon Leech for 4 seconds.
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Nimble as a Flame Decrease reload time by 20%.
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...Hurt Twice as Long Increase damage against Elites by 10%. Elites deal 10% less damage to you.
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Trial of the Ashes Enemies afflicted with Ash receive 15% more damage.
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Marble Orchard Reduce IMMOBILIZE skills cooldown by 15%.
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Burning Situation Activating IMMOBILIZE skills increases your Weapon Damage by 60% for 10 seconds.

Fire Storm

Name Description
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Magma Golem Increase your Health by 10%.
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Unquenchable Increase your Skill Leech by 6%.
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Warm Up Reduce IGNITE skills cooldown by 15%.
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Armor Melting Increase your Armor Piercing against Marked enemies by 30%.
Branches to Ash Breaker tree.
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Magma Golem Increase your Health by 10%.
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Wildfire Decrease all your skill cooldowns by 10%.
Branches to Tempest tree.
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Steady Fire Decrease weapon recoil by 30%.
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Trial by Fire Enemies afflicted with Burn receive 5% more damage.
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Master of the Armor Increase your Armor by 20%.
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Meltdown Burn afflicted on enemies deals 20% more damage.
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Incinerate The moment Burn ends on an enemy, inflict Ash status.
Branches to Ash Breaker tree.
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Magma Golem Increase your Health by 10%.
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Extinction Increase damage by 20% against enemies below 30% of health.
Branches to Tempest tree.
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Curse of the Pompeii Ash afflicted on enemies lasts 15% longer.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
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Master of the Resistance Increase your Resistance by 20%
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Let Them Burn Burn afflicted on enemies lasts 20% longer.
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Distant Flame Increase your Anomaly Power by 2.5% for each unlocked Magma Golem class node.
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Magma Golem Increase your Health by 10%.
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All Guns Blazing Increase Weapon Damage after any skill activation by 20% for 7 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Let Them Burn Burn afflicted on enemies lasts 20% longer.
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Magma Golem Increase your Health by 10%.
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Anomalous Lava Activating IGNITE skills increases your Armor by 45% for 10 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Fuel for the Embers Doubles Skill Leech when under 30% of Health.
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Trial by Fire Enemies afflicted by Burn receive 15% more damage.
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Warm Up Reduce IGNITE skills cooldown by 15%.
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Magma Elemental Activating IGNITE skills increases your Armor Piercing by 45% and Resistance Piercing by 45% for 10 seconds.

Tempest

Name Description
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Archmage Increase your Anomaly Power by 6%.
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World Ablaze Reduce cooldown of your EXPLOSIVE skills by 15%.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
Branches to Fire Storm tree.
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Archmage Increase your Anomaly Power by 6%.
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With Fire and Rifle Activating EXPLOSIVE skills increases your Weapon Damage by 45% for 10 seconds.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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Strength of the Flame Reduce Elite damage against you by 10%.
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Archmage Increase your Anomaly Power by 6%.
Branches to Fire Storm tree.
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Inferno Bullets Your Firepower is increased by 15% of your Anomaly Power.
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Meltdown Burn afflicted on enemies deals 20% more damage.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
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Archmage Increase your Anomaly Power by 6%.
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With Fire and Anomaly Activating EXPLOSIVE skills increases your Anomaly Power by 12% for 10 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Master of the Resistance Increase your Resistance by 20%.
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Archmage Increase your Anomaly Power by 6%.
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Phoenix Nestling Upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. Phoenix can revive you every 180 seconds.
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Chasing the Chill Away Killing a Marked enemy heals you by additional 12% of your Maximum Health.
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Conflagration Increase your Resistance Piercing by 15%.
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Phoenix Your Phoenix will revive you with 100% Health. Its activation cooldown will be reduced to 135 seconds.
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Flames That Burn Twice... Increase damage against Elites by 10%.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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World Ablaze Reduce EXPLOSIVE skills cooldown by 15%.
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Grave Ablaze Increase EXPLOSIVE skills base damage by 30%.

Update History[edit | edit source]

First Patch - April 9, 2021
  • The Pyromancer Hero Tree Node - "Trial of Ashes" - has been reduced 15% extra damage (Previously: 30%)


Legendary Class Armor Sets (Signature Perks)[edit | edit source]

See also[edit | edit source]


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