Summary[edit | edit source]
Pyromancer is a medium range class that can control fire. Cover foes in flames, incinerate entire squads and heal your own wounds as enemies fall to your inferno.
Melee Skill: Deal damage and inflict Burn to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.
Healing Mechanic: You will recover Health whenever enemies marked by your skills are killed.
- Receive additional 10% Anomaly Power.
- Skills Mark damaged enemies for 15 seconds. Killing a Marked heals you by 24% of your maximum Health.
Skills[edit | edit source]
- Heatwave: Type: IGNITE. Summon a fiery wave that deals damage and inflicts Burn to all enemies in its path. 13s CD.
- Feed the Flames: Type: IMMOBILIZE. Pull an enemy toward you, dealing damage, draining Health, and inflicting Ash. 17s CD.
- Thermal Bomb: Type: EXPLOSIVE, INTERRUPT. Select an enemy to Burn, Interrupt and deal damage to. If killed while still afflicted by the skill, the enemy will explode, dealing damage in a large radius. 14s CD.
- Overheat: Type: EXPLOSIVE, INTERRUPT. Deals a little damage to all enemies in a large radius and Interrupt their skills. Enemies afflicted with Burn receive additional damage and the Burn will be consumed. 22s CD.
- Volcanic Rounds: Type: IGNITE. Fill your current weapon's magazine with Anomaly-infused bullets that will inflict Burn within a small radius and pierce targets, damaging enemies behind them. The skill lasts until you reload or switch weapons.
- Ash Blast: Type: IMMOBILIZE. Create an Anomaly blast to inflict Ash on all enemies in a large radius around you.
- F.A.S.E.R Beam: Type: IGNITE, INTERRUPT. Fire an energy beam that deals damage that benefits from 150% of Status Power, inflicting Burn and causing Interrupt.
- Eruption: Type: EXPLOSIVE. Create a volcanic eruption beneath the selected enemy, dealing damage to them, and all enemies within a small radius around the target.
The Pyromancer's skills can be modified by Pyromancer Mods available on armors of rare (blue) rarity or higher.
Class Trees[edit | edit source]
The Pyromancer can use Class Points to choose along three different class trees. With the first Class Point available at level 5.
Update History[edit | edit source]
Legendary Class Armor Sets (Signature Perks)[edit | edit source]
- Acari: Every enemy damaged by Heatwave grants 25% Anomaly Power bonus for 10 seconds.
- Lava Lich: Increase damage and decrease cooldown of Eruption.
- Reforged: Increase Feed the Flames damage and Thermal Bomb damage by 50%.
- Torturer: Triples the size of Volcanic Rounds' damaging aura that surrounds each bullet.
See also[edit | edit source]
|Armor • Expeditions • Mods • Quests • Weapons|
|Devastator • Pyromancer • Technomancer • Trickster|
|Crafting • Customization • Status Effects • World Tier • Challenge Tiers|