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Pyromancer is one of the classes in Outriders.

Summary[]

Pyromancer is a medium range class that can control fire. Cover foes in flames, incinerate entire squads and heal your own wounds as enemies fall to your inferno.

Melee Skill: Deal damage and inflict Burn to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.

Healing Mechanic: You will recover Health whenever enemies marked by your skills are killed.

Class Traits:

  1. Receive additional 10% Anomaly Power.
  2. Skills Mark damaged enemies for 15 seconds. Killing a Marked heals you by 24% of your maximum Health.

Skills[]

Numbers are calculated from lvl. 30 Base Anomaly Power(5,654).

  • F.A.S.E.R Beam was calculated with base Anomaly Power and 0 Status Power.
Skills
LVL Name Type Description CD
1 Heatwave Skill
Heatwave
Ignite Summon a fiery wave that deals damage and inflicts Burn to all enemies in its path. 13s Cooldown
3 Feed the Flames Skill
Feed the Flames
Immobilize Select and pull an enemy toward you, dealing damage, draining health, and inflicting Ash. 17s Cooldown
4 Thermal Bomb Skill
Thermal Bomb
Explosive Select an enemy to Burn, Interrupt, and deal damage to. If killed while still afflicted by the skill, the enemy will explode, dealing damage within a large radius. 14s Cooldown
6 Overheat
Overheat
Explosive Deal damage to all enemies within a large radius and Interrupt their skills. Enemies afflicted with Burn receive damage instead (the Burn will be consumed). 22s Cooldown
9 Volcanic Rounds Skill
Volcanic Rounds
Ignite Fill your current weapon's magazine with Anomaly-infused bullets that will inflict Burn within a small radius and pierce targets, damaging enemies behind them. The skill lasts until you reload or switch weapons. 23s Cooldown
13 Ash Blast Skill
Ash Blast
Immobilize Create an Anomaly blast to inflict Ash onto all enemies within a large radius around you. 20s Cooldown
17 FASER Beam Skill
F.A.S.E.R Beam
Ignite Fire an energy beam that deals damage that benefits from 210% of Status Power, inflicting Burn and causing Interrupt to enemies hit by the beam, as well as enemies within a small radius around you. 10s Cooldown
22 Eruption Skill
Eruption
Explosive Create a volcanic eruption beneath the selected enemy, dealing damage to them, and all enemies within a small radius around the target. 37s Cooldown

The Pyromancer's skills can be modified by Pyromancer Mods available on armors of rare (blue) rarity or higher.

Class Trees[]

PyromancerClassTree

The Pyromancer can use Class Points to choose along three different class trees, starting at level 5.

Each tree focuses on a different aspect:

  • Ash Breaker: weapon damage and upgrades
  • Fire Storm: health and survivability
  • Tempest: Anomaly power and skills

Ash Breaker

Name Description
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Inferno Weapon Increase your Weapon Damage by 8%.
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Moths to the Flame Increase your Weapon Leech by 5%.
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Marble Orchard Reduce IMMOBILIZE skills cooldown by 15%.
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Assault Master Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. Assault weapons: Assault Rifle, Light Machine Gun, Submachine Gun, and Double Gun.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Sidearm Adept Increase your pistols and revolver damage by 12%.
Branches to Fire Storm tree.
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Blood Boil Increase Armor Piercing by 15%.
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Trial of the Ashes Enemies afflicted with Ash receive 10% more damage.
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Hot Situation Activating your IMMOBILIZE skills increases your Anomaly Power by 45% for 10 seconds.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
Branches to Fire Storm tree.
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Conflagration Increase your Resistance Piercing by 15%.
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Curse of the Pompeii Ash afflicted on enemies lasts 15% longer.
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Sniper Master Increase your sniper weapon damage by 40%. Sniper weapons will drop 12% more often. Sniper weapons: Marksman Rifle, Automatic Sniper Rifle, and Bolt Action Rifle.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Blood Boil Increase Armor Piercing by 15%.
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Inferno Weapon Increase your Weapon Damage by 8%.
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Moths to the Flame Increase your Weapon Leech by 5%.
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Mark of the Anomaly Increase your Weapon Damage by 10% against Marked enemies.
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Ashes to Ashes Every time Ash is afflicted on an enemy, Vulnerable status is inflicted as well.
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Leeching Force Activating IMMOBILIZE skills doubles Weapon Leech for 4 seconds.
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Nimble as a Flame Decrease reload time by 20%.
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...Hurt Twice as Long Increase damage against Elites by 10%. Elites deal 10% less damage to you.
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Trial of the Ashes Enemies afflicted with Ash receive 15% more damage.
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Marble Orchard Reduce IMMOBILIZE skills cooldown by 15%.
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Burning Situation Activating IMMOBILIZE skills increases your Weapon Damage by 45% for 10 seconds.

Fire Storm

Name Description
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Magma Golem Increase your Health by 10%.
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Unquenchable Increase your Skill Leech by 6%.
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Warm Up Reduce IGNITE skills cooldown by 15%.
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Armor Melting Increase your Armor Piercing against Marked enemies by 30%.
Branches to Ash Breaker tree.
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Magma Golem Increase your Health by 10%.
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Wildfire Decrease all your skill cooldowns by 10%.
Branches to Tempest tree.
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Steady Fire Decrease weapon recoil by 30%.
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Trial by Fire Enemies afflicted with Burn receive 5% more damage.
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Master of the Armor Increase your Armor by 20%.
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Meltdown Burn afflicted on enemies deals 20% more damage.
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Incinerate The moment Burn ends on an enemy, inflict Ash status.
Branches to Ash Breaker tree.
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Magma Golem Increase your Health by 10%.
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Extinction Increase damage by 20% against enemies below 30% of health.
Branches to Tempest tree.
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Curse of the Pompeii Ash afflicted on enemies lasts 15% longer.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
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Master of the Resistance Increase your Resistance by 20%
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Let Them Burn Burn afflicted on enemies lasts 20% longer.
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Distant Flame Increase your Anomaly Power by 2.5% for each unlocked Magma Golem class node.
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Magma Golem Increase your Health by 10%.
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All Guns Blazing Increase Weapon Damage after any skill activation by 20% for 7 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Let Them Burn Burn afflicted on enemies lasts 20% longer.
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Magma Golem Increase your Health by 10%.
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Anomalous Lava Activating IGNITE skills increases your Armor by 45% for 10 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Fuel for the Embers Doubles Skill Leech when under 30% of Health.
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Trial by Fire Enemies afflicted by Burn receive 15% more damage.
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Warm Up Reduce IGNITE skills cooldown by 15%.
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Magma Elemental Activating IGNITE skills increases your Armor Piercing by 45% and Resistance Piercing by 45% for 10 seconds.

Tempest

Name Description
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Archmage Increase your Anomaly Power by 6%.
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World Ablaze Reduce cooldown of your EXPLOSIVE skills by 15%.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
Branches to Fire Storm tree.
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Archmage Increase your Anomaly Power by 6%.
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With Fire and Rifle Activating EXPLOSIVE skills increases your Weapon Damage by 45% for 10 seconds.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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Strength of the Flame Reduce Elite damage against you by 10%.
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Archmage Increase your Anomaly Power by 6%.
Branches to Fire Storm tree.
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Inferno Bullets Your Firepower is increased by 15% of your Anomaly Power.
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Meltdown Burn afflicted on enemies deals 20% more damage.
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Gifted Increase Weapon Damage and Anomaly Power by 5%.
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Archmage Increase your Anomaly Power by 6%.
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With Fire and Anomaly Activating EXPLOSIVE skills increases your Anomaly Power by 12% for 10 seconds.
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Unquenchable Increase your Skill Leech by 6%.
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Master of the Resistance Increase your Resistance by 20%.
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Archmage Increase your Anomaly Power by 6%.
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Phoenix Nestling Upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. Phoenix can revive you every 180 seconds.
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Chasing the Chill Away Killing a Marked enemy heals you by additional 12% of your Maximum Health.
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Conflagration Increase your Resistance Piercing by 15%.
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Phoenix Your Phoenix will revive you with 100% Health. Its activation cooldown will be reduced to 135 seconds.
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Flames That Burn Twice... Increase damage against Elites by 10%.
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Mark's Cumulation Increase your skill damage by 10% against Marked enemies.
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World Ablaze Reduce EXPLOSIVE skills cooldown by 15%.
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Grave Ablaze Increase EXPLOSIVE skills base damage by 30%.

Update History[]

First Patch - April 9, 2021
  • The Pyromancer Hero Tree Node - "Trial of Ashes" - has been reduced 15% extra damage (Previously: 30%)


PAX Trees[]

The Worldslayer expansion introduces two new sub-classes via PAX Trees, available at level 30.

Legendary Class Armor Sets[]

Worldslayer Legendary Class Armor Sets[]

  • Scorched Zealot: The Pyromancer Melee skill fires a projectile that explodes upon impact, dealing X damage and inflicting Ash to enemies within a 5 meter radius. Damage of the projectile increases by 25% for each enemy hit with Feed the Flames, up to 100%. Bonus is spent on the next Melee skill use.
  • Heat Seeker: After successful detonation, Thermal Bomb travels to the target with the lowest health in a 25 meter radius. Thermal Bomb applied this way deals 50% less damage and can chain up to 3 times.

See also[]


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