
Slow is a status effect.
Effect[]
When you are afflicted by the Slow status, your movement and attack speed are reduced by 30-75%, depending on the enemy's status resistance. It is unknown if enemies have the ability to inflict this status effect onto player characters.
Counter[]
It is unknown if there are any counters to this status effect, provided enemies even have the capability to debuff the player characters with Slow.
Duration[]
There is no base status effect duration. The duration is specific to the Skill or Mod used.
Application Methods[]
Weapon Mods[]
- Tier 1
- Stiffening: Shots inflict Slow on an enemy. | 8s

- Stiffening: Shots inflict Slow on an enemy. | 8s
- Tier 2
- Improved Stiffening: Shots inflict Slow on enemies. | 4s

- Vortex Chamber: Reloading weapon inflicts Slow on enemies previously wounded by this weapon without changing it. | 3s

- Improved Stiffening: Shots inflict Slow on enemies. | 4s
- Tier 3
- Ultimate Stiffening: Shots inflict Slow on enemies. | 1s

- Ultimate Stiffening: Shots inflict Slow on enemies. | 1s
Class Skills[]
- Trickster
- Trickster Melee Skill
- Temporal Blade
- Slow Trap
- Hunt the Prey (only with the Time Blast armor mod)
- Venator's Knife
Class (Skill Tree) Points[]
- There are no class points that apply the Slow effect.
Class Points Affecting Slow[]
- There are no class points affected by the Slow effect.