Technomancer is one of the classes in Outriders.
Summary[]
The Technomancer is a long-range support specialist that possesses the most different healing abilities of all four classes. It also utilizes a wide range of deadly contraptions.
Melee Skill: Deal damage and inflict Freeze to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.
Healing Mechanic: You will recover a portion of the damage you deal as Health.
Class Traits:
- Increase Long Range Weapon Damage by 15%.
- Increase Skill Leech by 15%.
- Increase Weapon Leech by 15%.
Skills[]
| LVL | Name | Type | Description | CD |
|---|---|---|---|---|
| 1 | ![]() Scrapnel |
Ordnance, Interrupt | Throw a proximity mine. The explosion deals damage and Interrupts the skills of enemies caught within the blast radius. | 17s |
| 3 | ![]() Cryo Turret |
Gadget, Turret | Place an automated turret that deals damage and inflicts Freeze onto enemies. The turret's health depletes slowly over time and when it takes damage. | 24.2s |
| 4 | ![]() Pain Launcher |
Ordnance, Interrupt | Place a missile launcher and bomb the area in front of you. Each missile deals damage per hit and Interrupts enemy skills. | 30s |
| 6 | ![]() Blighted Rounds |
Decay | Fill your current weapon's magazine with decay-infused bullets that inflict Toxic onto enemies. Enemies within a small radius of the main target also receive Toxic and 50% of the damage. The skill lasts until you reload or switch weapons. | 57.8s |
| 9 | ![]() Tool Of Destruction |
Ordnance, Interrupt | Equip a Rocket Launcher that can Interrupt enemies or a Minigun that deals damage per shot. The skill will remain active until all ammo is depleted or until you switch weapons. | 52.8s |
| 13 | ![]() Fixing Wave |
Gadget, Heal | Release your energy to restore 66% of Max Health to all players and to your turrets regardless of distance. | 26.4s |
| 17 | ![]() Cold Snap |
Gadget | Drop a gadget to inflict Freeze onto all enemies within a large radius around you. | 22.5s |
| 22 | ![]() Blighted Turret |
Decay, Turret | Place an automated turret that deals damage and inflicts Toxic onto enemies. The turret's health depletes slowly over time and when it takes damage. | 7.7s |
The Technomancer's skills can be modified by Technomancer Mods available on armors of rare (blue) rarity or higher.
Class Trees[]
The Technomancer can use Class Points to choose along three different class trees, starting at level 5.
Each tree focuses on a different aspect:
- Pestilence: Weapon Damage and Upgrades
- Tech Shaman: Health and Survivability
- Demolisher: Anomaly Power and Skills
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Update History[]
- The Technomancer Hero Tree node -"Damage Against Poison" - has had its power reduced to 15% (Previously: 30%)
- While the Technomancer's Blighted Rounds do not provide any damage increase on their own other than ignoring armor as Anomaly Damage, they do provide an excellent tool for spreading the Vulnerable and Toxic statuses. which in turn can scale out of proportion.
PAX Trees[]
The Worldslayer expansion introduces two new sub-classes via PAX Trees, available at level 30.
Legendary Class Armor Sets[]
- Borealis Monarch Set: Increase damage on Frozen enemies by 50%. Also, Critical Hit Damage is increased by 10% for all party members for 8 seconds after Cold Snap usage.
- Grim Inventor Set: While Tool of Destruction is active, a confirmed hit with Pain Launcher refills 40% ammunition for both Minigun and the RPG.
- Plague Sower Set: Upon applying Toxic status, gain 5% damage reduction and 10% Firepower bonus for 10 seconds. Stacks up to 5 times.
- Torrential Downpour Set: Scrapnel creates additional cluster bombs after explosion.
Worldslayer Legendary Class Armor Sets[]
- Flame Leper Set: Inflicting Toxic on an enemy 3 times transforms the status into Blightfire which deals more damage over time.
- Techmonger Set: Using Turret skills increases turret damage by 10%. Bonus lasts 10 seconds and stacks up to 5 times.
See also[]
| Outriders Wiki |
|---|
| Main |
| Armor • Expeditions • Mods • Quests • Weapons |
| Classes |
| Devastator • Pyromancer • Technomancer • Trickster |
| Mechanics |
| Crafting • Customization • Status Effects • World Tier • Challenge Tiers |
























































