The Technomancer is a long-range support specialist that possesses the most different healing abilities of all four classes. It also utilizes a wide range of deadly contraptions.
Melee Skill: Deal damage and inflict Freeze to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.
Healing Mechanic: You will recover a portion of the damage you deal as Health.
Fill your current weapon's magazine with decay-infused bullets that inflict Toxic onto enemies. Enemies within a small radius of the main target also receive Toxic and 50% of the damage. The skill lasts until you reload or switch weapons.
Equip a Rocket Launcher that can Interrupt enemies or a Minigun that deals damage per shot. The skill will remain active until all ammo is depleted or until you switch weapons.
Increase your sniper weapon damage by 20%. Sniper weapons will drop 20% more often. Sniper weapons: Marksman Rifle, Automatic Sniper Rifle, and Bolt Action Rifle.
BL-STM Havoc Nexus
Increase your Critical Damage by 15%. (Branch to Tech Shaman tree.)
Nitrogen Capsules
Decrease the distance considered to be Long Range by 3 meters.
Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 20%. Assault weapons: Assault Rifle, Light Machinegun, Submachine Gun, and Double Gun.
Gadget: Activating GADGET skills increases your Anomaly Power and Weapon Damage by 40% for 10 seconds. For 10 seconds upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. The effect may occur once every 180 seconds.
The Technomancer Hero Tree node -"Damage Against Poison" - has had its power reduced to 15% (Previously: 30%)
While the Technomancer's Blighted Rounds do not provide any damage increase on their own other than ignoring armor as Anomaly Damage, they do provide an excellent tool for spreading the Vulnerable and Toxic statuses. which in turn can scale out of proportion.
PAX Trees[]
The Worldslayer expansion introduces two new sub-classes via PAX Trees, available at level 30.
Borealis Monarch Set: Increase damage on Frozen enemies by 50%. Also, Critical Hit Damage is increased by 10% for all party members for 8 seconds after Cold Snap usage.