Outriders Wiki
Advertisement

Technomancer is one of the classes in Outriders.

Summary[]

The Technomancer is a long-range support specialist that possesses the most different healing abilities of all four classes. It also utilizes a wide range of deadly contraptions.

Melee Skill: Deal damage and inflict Freeze to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.

Healing Mechanic: You will recover a portion of the damage you deal as Health.

Class Traits:

  1. Increase Long Range Weapon Damage by 15%.
  2. Increase Skill Leech by 15%.
  3. Increase Weapon Leech by 15%.

Skills[]

Skills
LVL Name Type Description CD
1 Scrapnel Skill
Scrapnel
Ordnance, Interrupt Throw a proximity mine. The explosion deals damage and Interrupts the skills of enemies caught within the blast radius. 17s Cooldown
3 Cryo Turret Skill
Cryo Turret
Gadget, Turret Place an automated turret that deals damage and inflicts Freeze onto enemies. The turret's health depletes slowly over time and when it takes damage. 24.2s Cooldown
4 Pain Launcher Skill
Pain Launcher
Ordnance, Interrupt Place a missile launcher and bomb the area in front of you. Each missile deals damage per hit and Interrupts enemy skills. 30s Cooldown
6 Blighted Rounds Skill
Blighted Rounds
Decay Fill your current weapon's magazine with decay-infused bullets that inflict Toxic onto enemies. Enemies within a small radius of the main target also receive Toxic and 50% of the damage. The skill lasts until you reload or switch weapons. 57.8s Cooldown
9 Tool of Destruction Skill
Tool Of Destruction
Ordnance, Interrupt Equip a Rocket Launcher that can Interrupt enemies or a Minigun that deals damage per shot. The skill will remain active until all ammo is depleted or until you switch weapons. 52.8s Cooldown
13 Fixing Wave Skill
Fixing Wave
Gadget, Heal Release your energy to restore 66% of Max Health to all players and to your turrets regardless of distance. 26.4s Cooldown
17 Cold Snap Skill
Cold Snap
Gadget Drop a gadget to inflict Freeze onto all enemies within a large radius around you. 22.5s Cooldown
22 Blighted Turret Skill
Blighted Turret
Decay, Turret Place an automated turret that deals damage and inflicts Toxic onto enemies. The turret's health depletes slowly over time and when it takes damage. 7.7s Cooldown

The Technomancer's skills can be modified by Technomancer Mods available on armors of rare (blue) rarity or higher.

Class Trees[]

TechnomancerClassTree

The Technomancer can use Class Points to choose along three different class trees, starting at level 5.

Each tree focuses on a different aspect:

  • Pestilence: Weapon Damage and Upgrades
  • Tech Shaman: Health and Survivability
  • Demolisher: Anomaly Power and Skills

Pestilence

Name Description
WeaponDamageTrait
Br/8 Impact Amplifier Increase your Weapon Damage by 15%.
WeaponLeechTrait
Suction Module Increase your Weapon Leech by 5%.
CooldownTrait
Sower of Decay Reduce DECAY skills cooldown by 15%.
ArmorPiercingTrait
Drill Coating Increase Armor Piercing by 10%.
SniperMaster
Sniper Master Increase your sniper weapon damage by 20%. Sniper weapons will drop 20% more often. Sniper weapons: Marksman Rifle, Automatic Sniper Rifle, and Bolt Action Rifle.
CritDamageTrait
BL-STM Havoc Nexus Increase your Critical Damage by 15%.
(Branch to Tech Shaman tree.)
RecoilTrait
Nitrogen Capsules Decrease the distance considered to be Long Range by 3 meters.
StatusDurationTrait
Toxicologist Toxic afflicted on enemies lasts 30% longer.
WeaponDamageTrait
Br/8 Impact Amplifier Increase your Weapon Damage by 15%.
Cannonade
Cannonade Activating ORDNANCE skills increases weapon damage for you and your allies by 30% for 10 seconds.
Blurscreen
Blurscreen Your Health Regeneration threshold is increased by 20% of Maximum Health.
(Branch to Tech Shaman tree.)
DecreaseTrait
Engineer Decrease TURRET'S health decay rate by 30%.
(Branch to Tech Shaman tree.)
RecoilTrait
Nitrogen Capsules Decrease the distance considered to be Long Range by 3 meters.
StatusTrait
Purge Enemies afflicted with Toxic receive 10% more damage.
WeaponDamageTrait
Br/8 Impact Amplifier Increase your Weapon Damage by 15%.
AssaultMaster
Assault Master Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 20%. Assault weapons: Assault Rifle, Light Machinegun, Submachine Gun, and Double Gun.
ImproveTrait
Assault Adept Increase your assault weapon damage by 12%.
ImproveTrait
Sniper Adept Increase your Weapon Damage by 12%.
ArmorPiercingTrait
Drill Coating Increase your Armor Piercing by 10%.
TwoSidesOfPower
Two Sides of the Power Increase damage received from all sources by 10% and dealt by 10%.
WeaponDamageTrait
Sharpshooter Increase your long range weapon damage by 15%.
GrandAmplification
Grand Amplification Increase your Anomaly Power by 4% for each unlocked Br/8 Impact Amplifier class node.
UT-14Clips
UT-14 Clips Increase magazine size by 50%.
ImproveTrait
Charged Gunshots First bullet after reload deals damage with 200% increased weapon damage. It can happen once every 5 seconds.
StatusTrait
Purge Enemies afflicted with Toxic receive 15% more damage.
EmpoweringAntenna
Empowering Antenna Activating DECAY increases Weapon Damage for you and your allies by 30% for 8 seconds.

Tech Shaman

Name Description
AnomalousBody
Anomalous Body Increase your Health by 10%.
thumb
A.N.E.T.A. Plates Increase your Resistance by 20%.
Gadgeteer
Gadgeteer Reduce GADGET skills cooldown by 15%.
thumb
Anomalous Body Increase your Health by 10%.
ExposingToxin
Exposing Toxin Every time Toxic is afflicted on an enemy, Vulnerable status is inflicted as well.
(Branch to Pestilence tree.)
thumb
Marked for Execution Vulnerable afflicted on an enemy is 40% more effective.
(Branch to Pestilence tree.)
WintersBarrier
Winter's Barrier After using your class melee skill, increase damage mitigation by 40% for 3 seconds.
(Branch to Demolisher tree.)
Sols-56
Sols-56 Freezing Tanks Freeze afflicted on enemies lasts 20% longer.
(Branch to Demolisher tree.)
ArmorTrait
Armor Plates Increase your armor by 20%.
Fracture
Fracture Enemies afflicted with Freeze receive 10% more damage.
AnomalousBody
Anomalous Body Increase your Health by 10%.
Blurscreen
Blurscreen Your Health Regeneration threshold is increased by 20% of Maximum Health.
(Branch to Pestilence tree.)
thumb
Engineer Decrease TURRET'S health decay rate by 30%.
(Branch to Pestilence tree.)
WipeOut
Wipe Out Enemies below 30% health receive 20% more damage.
(Branch to Demolisher tree.)
thumb
Vitality Magnet Increase your Skill Leech by 6%.
Gadgeteer
Gadgeteer Reduce GADGET skills cooldown by 15%.
AnomalousBody
Anomalous Body Increase your Health by 10%.
SeniorEngineer
Senior Engineer Increase TURRET skills health by 100%.
ExposingFrost
Exposing Frost Every time Freeze is afflicted on an enemy, Vulnerable status is inflicted as well.
thumb
Marked for Execution Vulnerable afflicted on an enemy is 40% more effective.
ArmorTrait
Armor Plates Increase your armor by 20%.
Sols-56
Sols-56 Freezing Tanks Freeze applied on enemies lasts 20% longer.
SuctionModule
Suction Module Increase your Weapon Leech by 5%.
ArmorTrait
Armor Plates Increase your armor by 20%.
MedicalUnit
Medical Unit Using a GADGET skill increases all healing received by you and your allies by 30% for 7 seconds.
DoctorOfMedicine
Doctor of Medicine Increase all healing by 20% for you and your allies.
thumb
Vitality Magnet Increase your Skill Leech by 6%.
Fracture
Fracture Enemies affected with Freeze receive 30% more damage.
Overclocked(Active)
Overclocked Gadget: Activating GADGET skills increases your Anomaly Power and Weapon Damage by 40% for 10 seconds.
For 10 seconds upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. The effect may occur once every 180 seconds.

Demolisher

Name Description
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
Gadgeteer
Ordnance Technician Reduce ORDNANCE skills cooldown by 15%.
thumb
Disturbance Coating Increase your Resistance Piercing by 15%.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
BR 8IA
Sidearm Adept Increase your pistols and revolver damage by 20%.
(Branch to Tech Shaman tree.)
BrainFreeze
Brain Freeze Your class Melee skill also apply Toxic on every enemy hit.
thumb
A.N.E.T.A. Plates Increase your Resistance by 20%.
AssaultAdept
Welcome Shot The first shot after reload deals damage with Firepower increased by 15% of your Anomaly Power.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
WipeOut
Wipe Out Enemies below 30% health receive 20% more damage.
(Branch to Tech Shaman tree.)
AdrenalizingAntenna
Adrenalizing Antenna Activating DECAY skills increases Anomaly Power for you and your allies by 30% for 10 seconds.
Gadgeteer
Ordnance Technician Reduce ORDNANCE skills cooldown by 15%.
AnomalousBody
Toxicologist Toxic afflicted on enemies lasts 30% longer.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
HeavyAbsorption
Heavy Absorption Activating ORDNANCE skills increases Skill Leech by 15% for 7 seconds.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
Sols-56
D-Kay Toxin Increase Toxic damage by 20%.
thumb
Disturbance Coating Increase your Resistance Piercing by 15%.
thumb
Vitality Magnet Increase your Skill Leech by 6%.
ArmoredUnit
Armored Unit Activating ORDNANCE skills increases your Armor by 50% for 15 seconds.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
TeamPlayer
Team Player Decrease Elites' damage against you and your allies by 10%.
EmergencyTransfusion
Emergency Transfusion Double your Skill Leech when your Health goes below 30%.
AnomalyPowerTrait
Anomaly Fueled Increase your Anomaly Power by 15%.
Sols-56
D-Kay Toxin Increase Toxic damage by 20%.
Techbond(Active)
Techbond Activating ORDNANCE increases Anomaly Power by 50% for 10 seconds.

Update History[]

First Patch - April 9, 2021
  • The Technomancer Hero Tree node -"Damage Against Poison" - has had its power reduced to 15% (Previously: 30%)
    • While the Technomancer's Blighted Rounds do not provide any damage increase on their own other than ignoring armor as Anomaly Damage, they do provide an excellent tool for spreading the Vulnerable and Toxic statuses. which in turn can scale out of proportion.


PAX Trees[]

The Worldslayer expansion introduces two new sub-classes via PAX Trees, available at level 30.

Legendary Class Armor Sets[]

Worldslayer Legendary Class Armor Sets[]

  • Flame Leper Set: Inflicting Toxic on an enemy 3 times transforms the status into Blightfire which deals more damage over time.
  • Techmonger Set: Using Turret skills increases turret damage by 10%. Bonus lasts 10 seconds and stacks up to 5 times.

See also[]


Advertisement