Trickster is one of the classes in Outriders.

Summary[edit | edit source]

Trickster is a close range class that's fast and can easily hit & run targets. Bend the laws of space & time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye.

Melee Skill: Deal damage and inflict Slow to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent uses of the Melee Skill increases its cooldown-even in between abilities and weapon fire.

Healing Mechanic: Each enemy killed in close range heals you and grants a portion of Shield.

Class Traits:

  1. Receive additional 5% Max Health.
  2. Active Shield grants 5% damage mitigation.
  3. Every close range kill heals you by 20% of your maximum Health and grants you 20% Shield.

Skills[edit | edit source]

Temporal Blade.png - Slow Trap Skill.png - Hunt the Prey Skill.png - Twisted Rounds Skill.png - Roundslice Skill.png - Borrowed Time Skill.png - Venators Knife Skill.png - Time Rift Skill.png

  • Temporal Blade: Type: DAMAGE, INTERRUPT. Paralyze and slice enemies in front of you, dealing damage and inflicting Slow and Interrupt to all targets. Instant. 16s CD.
  • Slow Trap: Type: DECEPTION. Create a spacetime Anomaly that inflicts Slow onto enemies and projectiles for 10 seconds. Instant. 31s CD.
  • Hunt the Prey: Type: MOVEMENT. Select an enemy and teleport behind them and receive a shield bonus. Instant. 11s CD.
  • Twisted Rounds: Type: DAMAGE. Fill your weapon's magazine with Anomaly-infused bullets that deal significantly more damage to enemies. The skill lasts until you reload or switch weapons. Instant. 25s CD.
  • Cyclone Slice: Type: DAMAGE, INTERRUPT. Create a whirlwind of Anomaly blades that deal damage and Interrupt onto enemies within a small radius of you with every hit. The skill lasts for 5 seconds.
  • Borrowed Time: Type: MOVEMENT. Receive a shield and mark your location for 28 seconds. Triggering the skill again will bend spacetime and teleport you back to the marked spot. Instant. 13s CD.
  • Venator's Knife: Type: DECEPTION. Throw a temporal knife at an enemy. The blade will ricochet between a maximum of 5 enemies within a small radius, dealing damage and marking them. All marked targets will be inflicted with Slow and for 10 seconds the first damage dealt by you will be doubled. Instant. 10s CD.
  • Time Rift: Type: DECEPTION, INTERRUPT. Create a shockwave that suspends enemies in the air leaving them unable to fight for 3.5 seconds and inflicts Weakness. Instant. 10s CD.

The Trickster's skills can be modified by Trickster Mods available on armors of rare (blue) rarity or higher.

Class Trees[edit | edit source]

The Trickster can use Class Points to choose along three different class trees. However, the Trickster must first unlock the Trickster Class Trait by selecting this class.

TricksterClassTree.png

Assassin

Name Description
thumb
Arms Trick Increase Close Range Weapon Damage by 15%.
thumb
Bulletstorm Decrease reload time by 20%.
thumb
Ace of Trumps Increase Armor Piercing by 10%.
thumb
Shotgun Master Increase your shotgun weapon damage by 15%. Increase shotgun weapons drop chance by 12%. Shotgun weapons: Pump Action Shotgun, Automatic Shotgun.
thumb
Death Probability Increase your Weapon Damage by 8%.
thumb
Arms Trick Increase your Close Range Weapon Damage by 15%.
Branches to Harbinger tree.
thumb
Equilibrium Decrease the cooldown of your MOVEMENT skills by 15%.
thumb
Deadly Shadow Increase your Critical Damage by 20%.
thumb
Disruptive Firepower Activation of DECEPTION skills increases your Weapon Damage by 35% for 8 seconds.
thumb
Arms Trick Increase your Close Range Weapon Damage by 15%.
Branches to Harbinger tree.
thumb
Singularity Decrease the cooldown of your DECEPTION skills by 15%.
thumb
Ace of Trumps Increase Armor Piercing by 10%.
thumb
Scion of the Power When your DAMAGE skills ends, increase your Weapon Damage by 35% for 8 seconds.
thumb
Unforeseen End When attacking enemies from behind, all your Weapon Damage is increased by 20%.
thumb
Death Probability Increase your Weapon Damage by 8%.
thumb
Arms Trick Increase your Close Range Weapon Damage by 15%.
thumb
Equilibrium Decrease the cooldown of your MOVEMENT skills by 15%.
thumb
Death Probability Increase your Weapon Damage by 8%.
thumb
Transfusion Increase your Weapon Leech by 5%.
thumb
Unforeseen End When attacking enemies from behind, all your Weapon Damage is increased by 20%.
thumb
Bounty Hunter Increase your Weapon damage against Elites by 15%.
thumb
Oddity Summation Increase your magazine size by 50%.
thumb
Assault Adept Increase your assault weapon damage by 12%.
thumb
Shotgun Adept Increase your shotgun weapon damage by 12%.
thumb
Cold Calculation For each enemy in Close Range, your Weapon Damage is increased by 8%.

Harbinger

Name Description
thumb
Anomaly Persistence Increases your Health by 10%.
thumb
Immunity Increase your Resistance by 15%.
thumb
Oddity Resistance Receive 20% less damage from Elites.
thumb
Leap of Quietus Activating MOVEMENT skills increases your Armor Piercing by 15% for 10 seconds.
Branches to Assassin tree.
thumb
Anomaly Persistence Increases your Health by 10%.
thumb
Against the Odds When surrounded by enemies, reloading your weapon deals 19 damage and interrupts enemies' abilites. Damage scales with Anomaly Power.
Branches to Reaver tree.
thumb
Cycle of Life and Death Gain additional 10% Health for each enemy that died at Close Range.
thumb
Cycle of Life and Death Gain additional 10% Health for each enemy that died at Close Range.
thumb
Shield’s Timeline Decrease your Shield degradation rate by 30%.
thumb
Atrophy Weakness afflicted on enemies lasts 30% longer.
thumb
Outrider Executioner Activating MOVEMENT skills increases your Weapon Damage by 35% for 8 seconds.
Branches to Assassin tree.
thumb
Anomaly Persistence Increases your Health by 10%.
thumb
Wither Scything Your class Melee skill inflicts Weakness to all enemies hit.
Branches to Reaver tree.
thumb
Ace of Trumps Increase Armor Piercing by 10%.
thumb
Immunity Increase your Resistance by 15%.
thumb
Shield’s Timeline Decrease your Shield degradation rate by 30%.
thumb
Shield’s Increment Increase your Shield gain by 10%.
thumb
Singularity Decrease the cooldown of your DECEPTION skills by 15%.
thumb
Mitigation in Motion When your DAMAGE skills end, increase your damage mitigation by 10% for 10 seconds.
thumb
Anomaly Cloak Increase your Armor by 20%.
thumb
Shield’s Increment Increase Shield gain by 10%.
thumb
Long Odds For each enemy in Close Range, your Armor is increased by 15%.
thumb
Shield’s Timeline Decrease your Shield degradation rate by 30%.
thumb
Anomaly Persistence Increases your Health by 10%.
thumb
Profit Squared Every ammo pick-up heals you for 5% of your Maximum Health.
thumb
Dualshield Increase your damage mitigation while your Shield is active by an additional 6%.
thumb
Anomaly Cloak Increase your Armor by 20%.
thumb
Disruption Shield Every activation of DECEPTION skills grants you 20% Shield.

Reaver

Name Description
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Disturbance Coating Increase your Resistance Piercing by 10%.
thumb
Life Transfer Increase your Skill Leech by 6%.
thumb
Anomaly Scything Activation Melee skill increases your Anomaly Power by 30% for 5 seconds.
Branches to Harbinger tree.
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Assault Master Increases your assault weapon damage by 7% for each unlocked Concentration class node. Increase assault weapon drop chance by 12%. Assault weapons: Assault Rifle, Light Machinegun, Submachine Gun, and Double Gun.
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Continuum Decrease the cooldown of your DAMAGE skills by 15%.
thumb
Concentration Increase your Anomaly Power by 6%.
Branches to Harbinger tree.
thumb
Countershield Activating your DECEPTION skills increases Anomaly Power by 50% for 10 seconds.
thumb
Atrophy Weakness afflicted on enemies lasts 30% longer.
thumb
Disturbance Coating Increase your Resistance Piercing by 10%.
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Combat Shield’s Timeline Activating your MOVEMENT skill increases Anomaly Power by 50% for 10 seconds.
thumb
Life Transfer Increase your Skill Leech by 6%.
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Concentration Increase your Anomaly Power by 6%.
thumb
Continuum Decrease the cooldown of your DAMAGE skills by 15%.
thumb
Leap of Clincher Activating your MOVEMENT skills increases your Resistance Piercing by 15% for 10 seconds.
thumb
Life Transfer Increase your Skill Leech by 6%.
thumb
Anomalic Acceleration When your DAMAGE skill ends, increase your Anomaly Power by 50% for 10 seconds.
thumb
Scion of the Void At the end of any DAMAGE skill, increase your Armor Piercing by 30% and Resistance Piercing by 25% for 10 seconds.
thumb
Shadow's Embrace Your Firepower is increased by 15% of your Anomaly Power.
thumb
Shielded Readiness You will not be healed for each enemy that dies in Close Range. Instead, your Shield gain will be increased by an additional 20%.
thumb
Altered Executioner For each enemy in Close Range, your Anomaly Power in increased by 10%.

Update History[edit | edit source]

First Patch - April 9, 2021
  • The Trickster's Hero Tree nodes: - Disruptive Firepower, Scion of Power, Outrider Executioner - have had their power reduced to 35% (Previously: 50%)
    • The combination of Twisted Rounds' increase of firepower on top of the multipliers provided by the class tree lead to huge increases of damage dealt by this ability. While we do understand the satisfaction this kind of power can bring, it is currently vastly outperforming our wildest expectations and we therefore need to bring it down a notch.


Legendary Class Armor Sets (Signature Perks)[edit | edit source]

See also[edit | edit source]


Community content is available under CC-BY-SA unless otherwise noted.