Trickster is a close range class that's fast and can easily hit & run targets. Bend the laws of space & time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye.
Melee Skill: Deal damage and inflict Slow to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Sprinting (vs standing) before using the Melee Skill changes to a ground-slam that appears to have a larger area-of-effect but also has a longer cooldown. The base cooldown is 1 second (sprinting Melee Skill 2 seconds); however, each subsequent use of the Melee Skill increases its cooldown; even in between abilities and weapon fire.
Healing Mechanic: Each enemy killed in close range heals you and grants a portion of Shield.
Class Traits:
Receive additional 5% Max Health.
Active Shield grants 5% damage mitigation.
Every close range kill heals you by 20% of your maximum Health and grants you 20% Shield.
Fill your current weapon's magazine with Anomaly-infused bullets that increase your Fire Power by [35% of Anomaly Power]. The skill lasts until you reload or switch weapons.
Create a whirlwind of Anomaly blade that deal [10.5% of Anomaly Power] damage and Interrupt onto enemies within a small radius of you with every hit. The skill lasts for 5 seconds.
Receive [16.5% of Anomaly Power] Shield and mark your location for 28 seconds. Triggering the skill again will bend spacetime and teleport you back to the marked spot.
Throw a temporal knife at an enemy. The blade will ricochet between a maximum of 5 enemies within a small radius, dealing [12% of Anomaly Power] damage and marking them. All marked targets will be inflicted by Slow and for 10 seconds the first damage dealt by you will be doubled.
Create a shockwave that suspends enemies in the air, leaving them unable to fight for 3.5 seconds and inflicts Weakness.
12s
The Trickster's skills can be modified by Trickster Mods, available on armors of rare (blue) rarity or higher.
Class Trees[]
The Trickster can use Class Points to choose along three different class trees. However, the Trickster must first unlock the Trickster Class Trait by selecting this class.
Activating MOVEMENT skills increases your Armor Piercing by 25% for 10 seconds. Branches to Assassin tree.
Anomaly Persistence
Increases your Max Health by 10%.
Against the Odds
When surrounded by enemies, reloading your weapon deals X damage and Interrupts enemy abilities. Damage scales with Anomaly Power. Branches to Reaver tree.
Cycle of Life and Death
Gain additional 10% Health for each enemy that died at Close Range.
Cycle of Life and Death
Gain additional 10% Health for each enemy that died at Close Range.
Increases your Assault Weapon Damage by 3.5% for each unlocked Concentration class node. Increase Assault Weapon drop chance by 20%. Assault weapons: Assault Rifle, Light Machinegun, Submachine Gun, and Double Gun.
Concentration
Increase your Anomaly Power by 6%.
Continuum
Decrease the Cooldown of your DAMAGE skills by 15%.
Concentration
Increase your Anomaly Power by 6%. Branches to Harbinger tree.
Countershield
Activating your DECEPTION skills increases Anomaly Power by 50% for 10 seconds.
The Trickster's Hero Tree nodes: - Disruptive Firepower, Scion of Power, Outrider Executioner - have had their power reduced to 35% (Previously: 50%)
The combination of Twisted Rounds' increase of firepower on top of the multipliers provided by the class tree lead to huge increases of damage dealt by this ability. While we do understand the satisfaction this kind of power can bring, it is currently vastly outperforming our wildest expectations and we therefore need to bring it down a notch.
PAX Trees[]
The Worldslayer expansion introduces two new sub-classes via PAX Trees, available at level 30.
Shieldbeast Set: Every percent of Shield increases Anomaly Power by 1%.
Terminal Velocity Set: Activating Movement skills, rolling, sprinting and having Borrowed Time active during combat generates Anomaly Velocity that boosts your Weapon Damage up to 80% and decays over time. Additionally, your roll is replaced with Phantom Dash, allowing you to pass through enemies.