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Warden tree

Warden is a subclass for the Devastator. This subclass specialises in boosting damage mitigation by increasing armour and health.

Traits[]

These abilities and bonuses are unlocked via using points in the Class Tree.

Name Description
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Colossus Increase your Max Health by 10%.
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Tank Increase your Armor by 20%.
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Anomaly in Veins Increase your Health Regeneration by 1% of your Max Health.
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Into the Fray Increase your damage mitigation by 15% for 10 seconds after your KINETIC skills end.
Branches to Vanquisher tree.
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Colossus Increase your Max Health by 10%.
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Strong Arm of the Anomaly After using Class Melee skill, increase Resistance Piercing by 15% for each hit enemy for 10 seconds.
Branches to Seismic Shifter tree.
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Vim and Vigor Increase Weapon Damage by 10% for each unlocked Anomaly in Veins class node.
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Colossus Increase your Max Health by 10%.
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Resistance Paragon Increase your Resistance by 20%.
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Anomaly in Veins Increase your Health Regeneration by 1% of your Max Health.
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Heirloom Armor When an enemy dies in your Close Range 20% of their Armor will be transferred to you for 10 seconds.
Branches to Vanquisher tree.
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Colossus Increase your Max Health by 10%.
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Stone Circle Extend the distance considered to be Close Range by an additional 4 meters.
Branches to Seismic Shifter tree.
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Profit Squared Every ammo pick-up heals you for 5%.
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Anomaly in Veins Increase your Health Regeneration by 1% of your Max Health.
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Tank Increase your Armor by 20%.
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Through the Mob Increase your Armor by 7% for each enemy in Close Range.
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Colossus Increase your Max Health by 10%.
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Outrider Commander Increase all healing by 20% and Shield by 20% for you and your allies.
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Colossus Increase your Max Health by 10%.
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Unending Watch Reduce PROTECTION skills Cooldown by 15%.
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Unbroken Vow You have 100% chance to ignore damage that would kill you and gain 50% of your Max Health. The effect may occur once every 180 seconds.
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Resist the Mob Increase Resistance by 7.5% for each enemy in Close Range.
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Tank Increase your Armor by 20%.
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Overlord of the Battleground Gain additional 10% Health for each enemy that died at Close Range.
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Resistance Paragon Increase your Resistance by 20%.
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Tank Increase Armor by 20%.
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Mighty Tank Increase Firepower by 5% of your Armor. (Bonus capped at 40% of total Firepower.) Increase Anomaly Power by 5% of your Armor. (Bonus capped at 40% of total Anomaly Power.)

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