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Status Weakness

Weakness is a status effect.

Effect[]

When afflicted by the Weakness status, your damage dealt is decreased by 30%.

Counter[]

It is unknown if there are any counters to this status effect.

Duration[]

The base status effect duration is 6 seconds. The duration of the effect is increased by the Status Power bonus attribute. The Tier 2 armor mod Savor the Feeble increases the duration of Weakness.

Application Methods[]

Weapon Mods[]

  • Tier 1
  • Tier 2
  • Tier 3
    • Ravenous Locust: Shots create a swarm of locusts, dealing 6,065,250 damage over 6 seconds and inflicting Weakness. The swarm affects all enemies within a 6 meter radius of the target while it lasts. | 6s 
    • Weakness Trap: Shots cause explosions, dealing 3,167,140 damage and inflicting Weakness on enemies within a 5 meter radius of the target. | 3s 

Class Skills[]

Class (Skill Tree) Points[]

  • Trickster
    • Harbinger
      • Atrophy: Weakness afflicted on enemies lasts 30% longer.
    • Harbinger/Reaver
      • Wither Scything: Your class Melee skill inflicts Weakness to all enemies hit.
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