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World Tier affects your difficulty setting in Outriders.

InformationEdit

Setting a new world level will increase the difficulty of the game and rewards. Selecting a world level card from the menu allows you to set a new level and claim rewards. If your game is too difficult, you may wish to lower your world level. You can also set the game to automatically choose from the highest available world tier.

World TiersEdit

Tier Difficulty Info
01 Story
  • Enemy level: -2
  • Legendary Drop Rate:10%
  • Chance for higher rarity: 50%
  • -2 Levels to dropped items
  • Permanent Unlock: wearable item level cap: 0
02 Easy
  • Enemy level: -1
  • Legendary Drop Rate: 50%
  • Chance for higher rarity: 90%
  • -1 Levels to dropped items
  • Permanent Unlock: wearable item level cap: 0
  • Reward for unlocking: Accolade
03 Normal
  • Enemy level unchanged
  • Legendary Drop Rate: 100%
  • Chance for higher rarity: 100%
  • 0 Levels to dropped items
  • Permanent Unlock: wearable item level cap: 0
  • Reward for unlocking: Accolade
04 Hard
  • Enemy level: +1
  • Legendary Drop Rate: 150%
  • Chance for higher rarity: 105%
  • +1 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +1
  • Reward for unlocking: Accolade, Rare Gear (Weapon)
05 Expert
  • Enemy level: +2
  • Legendary Drop Rate: 200%
  • Chance for higher rarity: 110%
  • +2 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +2
  • Reward for unlocking: Accolade, Resource Pack (Iron)
06 Master
  • Enemy level: +3
  • Legendary Drop Rate: 250%
  • Chance for higher rarity: 115%
  • +3 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +3
  • Reward for unlocking: Accolade, Rare Gear (Weapon)
07 Legend
  • Enemy level: +4
  • Legendary Drop Rate: 300%
  • Chance for higher rarity: 125%
  • +4 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +4
  • Reward for unlocking: Accolade, Resource Pack (Iron)
08 Immortal
  • Enemy level: +5
  • Legendary Drop Rate: 350%
  • Chance for higher rarity: 135%
  • +5 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +5
  • Reward for unlocking: Accolade, Rare Gear (Weapon)
09 Frantic
  • Enemy level: +6
  • Legendary Drop Rate: 400%
  • Chance for higher rarity: 145%
  • +6 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +6
  • Reward for unlocking: Accolade, Resource Pack (Iron)
10 Impossible
  • Enemy level: +7
  • Legendary Drop Rate: 450%
  • Chance for higher rarity: 155%
  • +7 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +7
  • Reward for unlocking: Accolade, Epic Gear (Weapon)
11 Inferno
  • Enemy level: +8
  • Legendary Drop Rate: 500%
  • Chance for higher rarity: 165%
  • +8 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +8
  • Reward for unlocking: Accolade, Resource Pack (Titanium)
12 Torment
  • Enemy level: +9
  • Legendary Drop Rate: 550%
  • Chance for higher rarity: 180%
  • +9 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +9
  • Reward for unlocking: Accolade, Epic Gear (Weapon)
13 Nightmare
  • Enemy level: +10
  • Legendary Drop Rate: 600%
  • Chance for higher rarity: 200%
  • +10 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +10
  • Reward for unlocking: Accolade, Resource Pack (Titanium)
14 Insanity
  • Enemy level: +11
  • Legendary Drop Rate: 700%
  • Chance for higher rarity: 225%
  • +11 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +11
  • Reward for unlocking: Accolade, Epic Gear (Weapon)
15 Madness
  • Enemy level: +12
  • Legendary Drop Rate: 800%
  • Chance for higher rarity: 250%
  • +12 Levels to dropped items
  • Permanent Unlock: wearable item level cap: +12
  • Reward for unlocking: Accolade, Legendary Gear (Weapon), Resource Pack (Titanium)
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